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Photorealism in Gaming: Harmful or Helpful?

ComicsVerse - Apr 29, 2017
Photorealism is a style of painting and drawing that is indistinguishable from a photo. In turn, it becomes indistinguishable from reality. And lately, it has become a goal for video game developers. There has been a push towards making a video game ...

Photorealistic VR is 20 years away

PCGamesN - May 16, 2017
VR headsets have made great strides since the days of the Virtual Boy (neck cramp anyone?), but by today's standards the visual fidelity of VR games is nothing to be proud of. So when can we expect virtual reality to truly give us photorealism? Nvidia ...

Photorealism Can Be Achieved With Current Console Cycle, Says ...

SegmentNext - Mar 29, 2017
The ultimate goal of all the advancement in game's graphics tech is presumed to the photorealism and according to one dev we can achieve it.

Photorealism - premium items on eBay



GIANT Photorealism Painting 6x8 feet


Paul Rupert(1946-2013)Canadian Listed Original Oil/Canvas Montreal Photorealism


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Photorealism books

Photorealism: Beginnings to Today

by: Miranda Lash, Louis K. Meisel, Russell Lord

Featuring both iconic and never-before-published works, this eye-popping volume presents one of the first and finest collections of Photorealism in the United States. Published in conjunction with the exhibition Photorealism: Beginnings to Today at the New Orleans Museum of Art, the book presents seventy works from the late 1960s to recent years. The first affordable book in years on this popular genre of art.
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Photorealism At the Millennium

by: Louis K. Meisel, Linda Chase
The third volume in his series on the subject, Louis K. Meisel's "Photorealism at the Millennium" documents the movement's evolution through the 1990s. More than 600 colour images, including such distinctive works as Tom Blackwell's "Odalisque Express", Richard Estes's "Spring Afternoon, Madison Square, New York" and Ralph Going's "Duke Diner" represent the decade. Ron Kleemann, Richard McLean, David Parrish, John Salt - every major Photorealist and many of Meisel's discoveries are featured. Begun in the early 1970s, this series is Meisel's ongoing chronicle of an entire contemporary movement, and the essay written by Linda Chase, included in this volume, places the paintings in context.
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Photorealism in the Digital Age

by: Louis K. Meisel
This luxurious volume—the fourth in a series by Louis K. Meisel—is a comprehensive documentation of 21st-century Photorealism, one of the most popular art movements since the late 1960s. Photorealists work painstakingly from photographs to create startlingly realistic paintings, and where they once used film for gathering information, they now rely on digital technology, which has vastly expanded the amount of detail that can be captured. In these visual marvels they bring insights to vernacular subjects—cars, cityscapes, portraits—and make the commonplace uncommon.
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Photorealism videos

The Secret Ingredient to Photorealism

Discover why the restricted dynamic range of Blender is causing your renders to look fake. Why sRGB isn't suitable for rendering, and why 'Filmic Blender' is the ...


Louis K. Meisel's lively text traces the evolution of Photorealism over more than four decades, placing it in the context of concurrent art movements and ...


This video is about photorealism modern art movement.

Photorealism: 50 Years of Hyperrealistic Painting

This video features Katie Hall, Exhibitions Officer, introducing the exhibition 'Photorealism: 50 Years of Hyperrealistic painting'. The exhibition showcases key ...

True Photorealism in Real-Time | GDC 2017 | Unreal Engine

Have you ever wondered how to achieve true photorealism in real-time? This talk by Min Oh, Technical Artist - Associate at Epic Games, delves into the world of ...